Designing visibility in gaming culture


Personal

Client:


2018

Year:


Design / UI/UX

Focus:

Created during my studies at OCAD, Women in Games is a digital platform designed to highlight video games with strong and diverse female protagonists. The project focused on building a clear, intuitive experience that allows users to easily discover and explore titles through curated content.

I was responsible for the full creative process, including logo design, visual identity, page design, and UX structure. The goal was to balance editorial storytelling with usability, creating a platform that feels accessible, informative, and visually cohesive while celebrating representation in gaming through design.

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